![]() The main way childlore spreads is, perhaps obviously, by children teaching it to one another. Read: Why your kid loves the garbage truck so muchĪlso like memes, where childlore comes from is arguably less important than how it spreads and why it gains traction in the first place. These things were almost like analog memes, micro-bits of culture that seemed to come from nowhere and everywhere. If you ask a kid where a particular game or rhyme came from, they’ll likely tell you they invented it, Rebekah Willett, a professor at the Information School at the University of Wisconsin at Madison who has studied childlore, told me: “They cannot trace it, and they have no investment in tracing it.” Indeed, thinking back to the lore of my own youth, I have no idea how my friends and I thought to give each other “cootie shots” with the lead of a mechanical pencil, or why everyone in my elementary-school art class would smear their hands with Elmer’s glue, wait for it to dry, and then methodically peel it off (other than the fact that it was super fun and I would do it again right now if I had some glue nearby). How is it that so many children across time and space come to know the exact same things?Ĭhildren themselves probably couldn’t tell you where their lore began. Even seemingly more modern inventions, such as the “cool S”-a blocky, graffiti-ish S that has been etched into countless spiral-bound notebooks-are a shared touchstone for many people who grew up in different times and places in the U.S. When children are together, they develop their own rituals, traditions, games, and legends-essentially, their own folklore, or, as researchers call it, “childlore.” That lore can be widespread and long-lasting-the mind boggles to think how many generations of children have played tag, for instance. This sacred communal knowledge, along with other ephemera of youth-the blueprints for a cootie catcher, the words to a jump-rope rhyme, the rhythm of a clapping game-is central to the experience of being a kid. The custom has been shared, preserved, and passed down through generations of children sniggering in math class. ![]() You might not think of typing “BOOBS” on a calculator as cultural heritage, but it is. The devs would know how their game works since they had to program all of it.This article was featured in One Story to Read Today, a newsletter in which our editors recommend a single must-read from The Atlantic, Monday through Friday. Obviously the game mechanics aren't a coin but you get what I'm getting at. It's still fifty fifty regardless of your results. Just because you flip a coin twenty times and get heads eighteen of those twenty times doesn't make the chances of heads something like ninety percent. If the dev says it's random, then it's probably random. ![]() You're making assumptions based on a low amount of results you are pulling from. ![]() Oh, so the game randomly always puts me into meeting Alex.everytime unless i make the green stat the lowest.or intelligence supremely higher.then i meet Richard instead.You may have intended it to be random (which is annoying, by the way) but it is NOT random, meeting alex every single game is evidence of that. If you want to make sure you'll meet new Friends, continue playing the game with the next generation child, instead of creating a new save file. Originally posted by DanDraver:The stats don't affect which characters you'll meet in the playthrough. ![]()
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